Tag: Video Game Orchestra
- Part 1 – The Introduction To Horror
- Part 2 – The Psychology of Horror
- Part 3 – The Biblical Approach to Horror
I did not realize the impact music and cutscenes actually provide to most video games – this works with or without story. They fit, of course, within the entirety of a game’s aesthetic appeal, but they also continue further from the events happening within the game. Recently, I’ve attended many “video game concerts” where music from games appears, rearranged to fit the confines of an orchestra (or symphonic metal band, as in the case of the Video Game Orchestra). In most cases, I’m surrounded with self-proclaimed “fans” of the games. They discuss the setlist, they gasp when songs the conductor announces the next song (I didn’t even know the Final Fantasy XIII battle theme was actually called “Blinded by Light”), they cry as the current piece hits them emotionally. If I didn’t know any better, I’d say we were in a charismatic church, but we’re at a video game concert!