Tag: Gamecube
I love Super Mario 64 rather dearly. For once, I agree with the common consensus, and Nintendo did not improve on the three dimensional Mario formula since. There’s a host of reasons why, but I believe we can pinpoint many of those errors on Super Mario Sunshine in particular. Arriving six years after its genre-defining predecessor, Sunshine managed to present a stiffer challenge while changing the physics engine irrevocably with strange, stifling additions and gimmicks.