Tag: Bayonetta

April 22, 2014 / / Essays

Regarding Aztez, I’m incredibly angry. No, not about the game – it’s clearly magnificent and deserving of your time. Rather, I’m disappointed that I could not find Team Colorblind’s booth until ten minutes before the Expo Hall closed. There can be no greater pain than to miss out on the game that you specifically searched high and low to find, only to completely miss it. There’s nothing more frustrating than that!

February 24, 2014 / / Monday Update

Savant: Ascent lies in that style of game that I would call the “Robotron shooter”. For those who don’t remember Robotron: 2084, this two-dimensional shooter involves shooting dozens and dozens of evil robots that came in increasingly larger waves. You can move freely around the space provided, but touching an enemy or enemy shot will cause instant death. In that sense, there’s no way to “win” Robotron – only to gain a high score that’s higher than anyone else by pure survival skills and familiarity with its mechanical depths.