So we talk in dichotomies this week - worship songs conveying meaning through musical progression and how games can convey meaning via mechanics - mechanical theming, in other words. They are similar, yet different!
Topics include John Mark MacMillan, Banner Saga, Gears of War, Sim City, Minecraft, Halo, Destiny (YET AGAIN), Bayonetta 2, Ninja Gaiden II, XCOM, Wasteland 2, Let's Plays, Keith Green, Jesus Music, Petra, Carmen, Stryper, CCM, Worship music, services, projector slides, people holding hands in wheat fields, and all sorts of talk regarding Church stuff.