I love Super Mario 64 rather dearly. For once, I agree with the common consensus, and Nintendo did not improve on the three dimensional Mario formula since. There’s a host of reasons why, but I believe we can pinpoint many of those errors on Super Mario Sunshine in particular. Arriving six years after its genre-defining predecessor, Sunshine managed to present a stiffer challenge while changing the physics engine irrevocably with strange, stifling additions and gimmicks.
Theology Gaming Posts
Chris Botti – Do you like jazz? You might enjoy this little musing. If not, then I suggest you 1. Go on Spotify to see if you’d enjoy this sort of music or 2. Go away and let me talk about my music in peace.
NOTE: This article was originally published on Substance TV. I think the statute of limitations on those have expired, so I want to repost some of the material I feel deserves a second shot on Theology Gaming. Also, I’ll add some stuff to make it more appropriate.Think of them as “Director’s Cuts”.