Pacific Rim – Pacific Rim is a giant bowl of monster madness, summer blockbuster style. Guillermo del Toro’s team take the fun parts of Godzilla movies – namely, that large creatures or robots fight each other in a huge metropolis – while injecting standard action hero tropes into a huge nostalgic hodge-podge. For me, at least.
Author: Zachery Oliver
Zachery Oliver, MTS, is the lead writer for Theology Gaming, a blog focused on the integration of games and theological issues. He can be reached at viewtifulzfo at gmail dot com or on Theology Gaming’s Facebook Page.
No, the way Switchfoot reacted to crazy protestors did not “blow me away”. It made me rather concerned for the state of our common religion and what we perceive as “Christian” action and belief.
You should read Do Video Games Tell Stories? – Control first.
You are from God, little children, and have overcome them; because greater is He who is in you than he who is in the world.
1 John 4:4
I love Super Mario 64 rather dearly. For once, I agree with the common consensus, and Nintendo did not improve on the three dimensional Mario formula since. There’s a host of reasons why, but I believe we can pinpoint many of those errors on Super Mario Sunshine in particular. Arriving six years after its genre-defining predecessor, Sunshine managed to present a stiffer challenge while changing the physics engine irrevocably with strange, stifling additions and gimmicks.
