TG Sessions #9 – Cheapness (I.e., You’re Not Special)

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Zach and Nathan Marchand discuss: what is cheapness? How do we determine what’s fair and unfair in single-player and multiplayer games?

We prattle on about Gameshark, Pokemon, Contra, Batman: Arkham Origins, Grand Theft Auto, lag switching, camping, spawn points, Call of Duty, Starcraft, Virtua Fighter, Marvel vs. Capcom, Injustice: Gods Among Us, Soul Calibur, Tekken, Street Fighter, Smash Bros., WWE All-Stars, Teenage Mutant Ninja Turtles: Tournament Fighters, World of WarCraft, Magic: The Gathering, Blazblue,

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Zachery Oliver Written by:

Zachery Oliver, MTS, is the lead writer for Theology Gaming, a blog focused on the integration of games and theological issues. He can be reached at viewtifulzfo at gmail dot com or on Theology Gaming’s Facebook Page.