Podcast #62 – Games to Which You Return

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Download So why do you play games you’ve played before? It’s strange, but people who play video games really like to replay games. Why do we do that? Nathan Marchand, Bryan Hall, and Zach talk about this, and more, including microphone problems, The Legend of Zelda, Hyrule Warriors, Ocarina of Time, Majora’s…

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Podcast #21 – Unfocused Discussions Part Infinity

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So we talk about The Wind Waker. And some other stuff. But lots of Zelda. M. Joshua Cauller and Ted Loring both join me. Subjects include The Legend of Zelda: The Wind Waker and related properties, Hylian, Okami, TV sizes (yeah, a real mature conversation right there), Sega Saturn, Daytona…

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Video Games, Art, and Objective Standards – Video Games as Pragmatic Experiences (2)

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Video Games, Art, and Objective Standards is an exhaustive look at video games, the ambiguities of art, and how they come to rest on objective standards – though maybe not in the way you were thinking. This series intends to show video games are a unique medium that deserves a…

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Video Games, Art, and Objective Standards – Video Games as Pragmatic Experiences (1)

Legend_of_Zelda-A_Link_to_the_Past_(SNES)_34

Video Games, Art, and Objective Standards is an exhaustive look at video games, the ambiguities of art, and how they come to rest on objective standards – though maybe not in the way you were thinking. This series intends to show video games are a unique medium that deserves a…

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What’s Great About God of War? (Part 2)

Part 1 here. Let’s take our criticism further. What makes God of War “nihilistic”? To define:  it is the idea that life is without objective meaning, purpose, or intrinsic value. But I think true nihilism takes the whole concept one step beyond, as in Nietzsche’s work: we create our own value. Few true…

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