Video Games, Art, and Objective Standards – Video Games as Pragmatic Experiences (2)

Pacman_HD

Video Games, Art, and Objective Standards is an exhaustive look at video games, the ambiguities of art, and how they come to rest on objective standards – though maybe not in the way you were thinking. This series intends to show video games are a unique medium that deserves a…

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Video Games, Art, and Objective Standards – Video Games as Pragmatic Experiences (1)

Legend_of_Zelda-A_Link_to_the_Past_(SNES)_34

Video Games, Art, and Objective Standards is an exhaustive look at video games, the ambiguities of art, and how they come to rest on objective standards – though maybe not in the way you were thinking. This series intends to show video games are a unique medium that deserves a…

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PAXtravaganza 2013!: Delver’s Drop

pixelscopic-delvers-drop-shot

For a righteous man falls seven times, and rises again, But the wicked stumble in time of calamity. Proverbs 24:16 Ever heard of the phrase “roguelike”? The whole subgenre gets its name from the 1980 role-playing game Rogue, which defined the dungeon crawler as we know it. A famous genius thief must make his…

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The List: Bayonetta

I’ve said this before for Devil May Cry, but this game is like a letter of challenge to players. I think, a game for hard-core players is now quite valuable. On this occassion, I would like you players to rise to this challenge. This is our letter of challenge to…

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The Greeting

I am Zachery Oliver, and welcome to Theology Gaming, a hopefully informative and interesting take on video games, theology, and entertainment! Throughout my life, a variety of media have been essential in shaping my bizarre skill-set. I have a Master’s Degree in Theological Studies from Boston University for example. What…

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