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	<title>| Theology  GamingComments for Theology  Gaming</title>
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	<link>http://theologygaming.com</link>
	<description>Mixing video games, the Church, and the Bible together.</description>
	<lastBuildDate>Tue, 18 Jun 2013 17:27:00 +0000</lastBuildDate>
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		<title>Comment on The List: Castlevania Symphony of the Night &#8211; Why Is Symphony of the Night So Good?(Part 3) by M. Joshua Cauller</title>
		<link>http://theologygaming.com/the-list-castlevania-symphony-of-the-night-part-3/#comment-993</link>
		<dc:creator>M. Joshua Cauller</dc:creator>
		<pubDate>Tue, 18 Jun 2013 17:27:00 +0000</pubDate>
		<guid isPermaLink="false">http://theologygaming.com/?p=8486#comment-993</guid>
		<description><![CDATA[Yeah, when I played Aria, I suddenly had a huge curiosity in 2d platformers again and saw them as a viable scene for more innovation. With the advent of the indie scene, I&#039;m a little surprised at how true that became.]]></description>
		<content:encoded><![CDATA[<p>Yeah, when I played Aria, I suddenly had a huge curiosity in 2d platformers again and saw them as a viable scene for more innovation. With the advent of the indie scene, I&#8217;m a little surprised at how true that became.</p>
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		<title>Comment on The List: Castlevania Symphony of the Night &#8211; Why Is Symphony of the Night So Good?(Part 3) by Zachery Oliver</title>
		<link>http://theologygaming.com/the-list-castlevania-symphony-of-the-night-part-3/#comment-992</link>
		<dc:creator>Zachery Oliver</dc:creator>
		<pubDate>Tue, 18 Jun 2013 15:06:00 +0000</pubDate>
		<guid isPermaLink="false">http://theologygaming.com/?p=8486#comment-992</guid>
		<description><![CDATA[TL;DR, Evangelion did it.]]></description>
		<content:encoded><![CDATA[<p>TL;DR, Evangelion did it.</p>
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		<title>Comment on The List: Castlevania Symphony of the Night &#8211; Why Is Symphony of the Night So Good?(Part 3) by Zachery Oliver</title>
		<link>http://theologygaming.com/the-list-castlevania-symphony-of-the-night-part-3/#comment-991</link>
		<dc:creator>Zachery Oliver</dc:creator>
		<pubDate>Tue, 18 Jun 2013 15:05:00 +0000</pubDate>
		<guid isPermaLink="false">http://theologygaming.com/?p=8486#comment-991</guid>
		<description><![CDATA[I don&#039;t have the XBLA port, so I couldn&#039;t say. However, people tell me the PSP port included in the PSP Dracula X Chronicles has new voice acting and stuff from the Saturn version (not released here). I need to go mess around with that.

Oh yeah, whoops! Totally forgot to write about the GBA games like I planned. I guess the best way to put it is that they&#039;re &quot;OK&quot;. It&#039;s kinda like Tony Hawk - the third game felt mechanically complete and summarized, and then they just added so much unnecessary stuff on top. Circle of the Moon and onward felt like they didn&#039;t know where to take the series, exactly. The problem of success, sigh...

Honestly, I haven&#039;t played Aria extensively enough to say, but I did play the rest. Ecclesia was the first meaningful change, I think, though the map system makes no sense in that one (it&#039;s basically linear anyway, illusion of meaningful choice).

Not sure why Japanese culture embraces such things, but I imagine it loses something in translation in the West. Still, plenty of people (emo and non-emo alike) embrace it for what it is, and find enjoyment out of it, myself included.]]></description>
		<content:encoded><![CDATA[<p>I don&#8217;t have the XBLA port, so I couldn&#8217;t say. However, people tell me the PSP port included in the PSP Dracula X Chronicles has new voice acting and stuff from the Saturn version (not released here). I need to go mess around with that.</p>
<p>Oh yeah, whoops! Totally forgot to write about the GBA games like I planned. I guess the best way to put it is that they&#8217;re &#8220;OK&#8221;. It&#8217;s kinda like Tony Hawk &#8211; the third game felt mechanically complete and summarized, and then they just added so much unnecessary stuff on top. Circle of the Moon and onward felt like they didn&#8217;t know where to take the series, exactly. The problem of success, sigh&#8230;</p>
<p>Honestly, I haven&#8217;t played Aria extensively enough to say, but I did play the rest. Ecclesia was the first meaningful change, I think, though the map system makes no sense in that one (it&#8217;s basically linear anyway, illusion of meaningful choice).</p>
<p>Not sure why Japanese culture embraces such things, but I imagine it loses something in translation in the West. Still, plenty of people (emo and non-emo alike) embrace it for what it is, and find enjoyment out of it, myself included.</p>
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		<title>Comment on The List: Castlevania Symphony of the Night &#8211; Why Is Symphony of the Night So Good?(Part 3) by Zachery Oliver</title>
		<link>http://theologygaming.com/world-of-warcraft-transmog/#comment-983</link>
		<dc:creator>Zachery Oliver</dc:creator>
		<pubDate>Mon, 17 Jun 2013 15:42:00 +0000</pubDate>
		<guid isPermaLink="false">http://theologygaming.com/?p=8602#comment-983</guid>
		<description><![CDATA[Hearthstone will be fun. And especially relevant if, in fact, it offer WoW rewards also.

Wildstar looks pretty interesting (and steals so much from WoW it&#039;s not even funny), but I&#039;d play it.]]></description>
		<content:encoded><![CDATA[<p>Hearthstone will be fun. And especially relevant if, in fact, it offer WoW rewards also.</p>
<p>Wildstar looks pretty interesting (and steals so much from WoW it&#8217;s not even funny), but I&#8217;d play it.</p>
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		<title>Comment on The List: Castlevania Symphony of the Night &#8211; Why Is Symphony of the Night So Good?(Part 3) by M. Joshua Cauller</title>
		<link>http://theologygaming.com/world-of-warcraft-transmog/#comment-982</link>
		<dc:creator>M. Joshua Cauller</dc:creator>
		<pubDate>Mon, 17 Jun 2013 15:26:00 +0000</pubDate>
		<guid isPermaLink="false">http://theologygaming.com/?p=8602#comment-982</guid>
		<description><![CDATA[Interesting. Do you think you&#039;ll try out Hearthstone? And what do you think of Wildstar?]]></description>
		<content:encoded><![CDATA[<p>Interesting. Do you think you&#8217;ll try out Hearthstone? And what do you think of Wildstar?</p>
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		<title>Comment on The List: Castlevania Symphony of the Night &#8211; Why Is Symphony of the Night So Good?(Part 3) by Zachery Oliver</title>
		<link>http://theologygaming.com/world-of-warcraft-transmog/#comment-981</link>
		<dc:creator>Zachery Oliver</dc:creator>
		<pubDate>Mon, 17 Jun 2013 15:21:00 +0000</pubDate>
		<guid isPermaLink="false">http://theologygaming.com/?p=8602#comment-981</guid>
		<description><![CDATA[I probably should have included some of the more recent armor sets...but I just happen to like that one.

The art design&#039;s been more brilliant than ever, with some of the most detailed and beautiful environments they&#039;ve ever put out. The raids became more complex, but the game itself&#039;s more streamlined if still a bit complicated for newcomers. With 8.3 million strong, though, they keep picking up new people.

Not sure how much longer it&#039;ll last, but I&#039;d say at least five more years. Blizzard is working on a new MMO project (Titan), but they&#039;ve got no incentive to release it really as long as WoW stands.]]></description>
		<content:encoded><![CDATA[<p>I probably should have included some of the more recent armor sets&#8230;but I just happen to like that one.</p>
<p>The art design&#8217;s been more brilliant than ever, with some of the most detailed and beautiful environments they&#8217;ve ever put out. The raids became more complex, but the game itself&#8217;s more streamlined if still a bit complicated for newcomers. With 8.3 million strong, though, they keep picking up new people.</p>
<p>Not sure how much longer it&#8217;ll last, but I&#8217;d say at least five more years. Blizzard is working on a new MMO project (Titan), but they&#8217;ve got no incentive to release it really as long as WoW stands.</p>
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		<title>Comment on The List: Castlevania Symphony of the Night &#8211; Why Is Symphony of the Night So Good?(Part 3) by M. Joshua Cauller</title>
		<link>http://theologygaming.com/world-of-warcraft-transmog/#comment-980</link>
		<dc:creator>M. Joshua Cauller</dc:creator>
		<pubDate>Mon, 17 Jun 2013 15:00:00 +0000</pubDate>
		<guid isPermaLink="false">http://theologygaming.com/?p=8602#comment-980</guid>
		<description><![CDATA[Haha. I thought the top photo was a low-poly Sub-Zero at first. It&#039;s fascinating that WoW is still so strong despite starting to really show its age. Do you think that it&#039;ll ever go away?]]></description>
		<content:encoded><![CDATA[<p>Haha. I thought the top photo was a low-poly Sub-Zero at first. It&#8217;s fascinating that WoW is still so strong despite starting to really show its age. Do you think that it&#8217;ll ever go away?</p>
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		<title>Comment on The List: Castlevania Symphony of the Night &#8211; Why Is Symphony of the Night So Good?(Part 3) by M. Joshua Cauller</title>
		<link>http://theologygaming.com/christian-history-greek-philosophy-and-gnosticism/#comment-979</link>
		<dc:creator>M. Joshua Cauller</dc:creator>
		<pubDate>Mon, 17 Jun 2013 14:51:00 +0000</pubDate>
		<guid isPermaLink="false">http://theologygaming.com/?p=8588#comment-979</guid>
		<description><![CDATA[I once met a real life Gnostic. Then after he was exhausted of defending his atypical faith, he became an agnostic. Irony at its best?]]></description>
		<content:encoded><![CDATA[<p>I once met a real life Gnostic. Then after he was exhausted of defending his atypical faith, he became an agnostic. Irony at its best?</p>
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		<title>Comment on The List: Castlevania Symphony of the Night &#8211; Why Is Symphony of the Night So Good?(Part 3) by Noroom</title>
		<link>http://theologygaming.com/after-church-on-heresies/#comment-978</link>
		<dc:creator>Noroom</dc:creator>
		<pubDate>Mon, 17 Jun 2013 09:42:00 +0000</pubDate>
		<guid isPermaLink="false">http://theologygaming.com/?p=8593#comment-978</guid>
		<description><![CDATA[How dare you NOT be progressive and throw around the H word like that!? What&#039;s wrong with you!? :-P]]></description>
		<content:encoded><![CDATA[<p>How dare you NOT be progressive and throw around the H word like that!? What&#8217;s wrong with you!? <img src='http://theologygaming.com/wp-includes/images/smilies/icon_razz.gif' alt=':-P' class='wp-smiley' /> </p>
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		<title>Comment on The List: Castlevania Symphony of the Night &#8211; Why Is Symphony of the Night So Good?(Part 3) by Patrick Gann</title>
		<link>http://theologygaming.com/do-not-feed-the-tropes-part-3/#comment-977</link>
		<dc:creator>Patrick Gann</dc:creator>
		<pubDate>Fri, 14 Jun 2013 23:14:00 +0000</pubDate>
		<guid isPermaLink="false">http://theologygaming.com/?p=8335#comment-977</guid>
		<description><![CDATA[Deeply familiar with CBMW, I am. I was &quot;converted&quot; from complementarian to egalitarian in 2006 though. Well, not entirely ... but I see a need and a biblical trajectory for strong flexibility in roles. Which is to say ... the borders and the rigidity that come with definitions of &quot;masculine&quot; and &quot;feminine&quot; start to fall away. Not entirely, but ... yeah. A fair bit. :)]]></description>
		<content:encoded><![CDATA[<p>Deeply familiar with CBMW, I am. I was &#8220;converted&#8221; from complementarian to egalitarian in 2006 though. Well, not entirely &#8230; but I see a need and a biblical trajectory for strong flexibility in roles. Which is to say &#8230; the borders and the rigidity that come with definitions of &#8220;masculine&#8221; and &#8220;feminine&#8221; start to fall away. Not entirely, but &#8230; yeah. A fair bit. <img src='http://theologygaming.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
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